The 2021 Lumiere Award Winning Cyclops AR is an Augmented Reality app for iOS. It enables you to visualize CG objects composited into the iPad’s camera view in real-time.
This is similar to simulcam but runs entirely on an iPad. Cyclops can be used during shooting or on a scout to easily visualize the VFX elements of a location, scene, or set in the context of the real world. Since it’s running on an iPad it can easily be passed to other crew and cast members so they can be better informed about the VFX action that is being shot.
Quick intro to Cyclops
With Cyclops, you can visualize CG top-ups on your set. You can add any of your CG assets to see how they fit in that space. Additionally, you can load up previs shots and view the previs animation composited into the real location or set to understand how the action will fit into your real-set. As you move around the location, the CG items will track to the real world.
Cyclops has tools to move around, rotate and scale CG assets, save bookmarks, align to the real world, playback animation, adjust lighting, toggle visibility layers, change lenses, save recordings and much more. You can download new content to Cyclops quickly and easily from any location without having to install a new app.
"Ant-Man and the Wasp – Quantumania: Jesse James Chisholm – Production VFX Supervisor"
ART of VFX
In this interview with Ant-Man VFX supervisor Jesse James Chisholm he talks about working on Ant-Man including a couple of mentions. Jesse talks about how Cyclops, “…helped the actors understand where to look at any given time. My biggest peeve is bad eyelines, so we worked really hard to mitigate this.”
"These were the amazing tools that we had at our disposal and got to use’"
befores and afters
"My Seven Shows: Deborah Chow"
In the photos for an article about Obi-Wan Kenobi Series director Deborah Chow, we were excited to see Deborah using Cyclops on an iPad Pro. Cyclops was integral to helping visualize how the CG characters, creatures, vehicles, and envs would fit into the real-world shooting locations and sets.
"The House that Dragons Built S1 E6"
VFX Supervisor Angus Bickerton talks about how they used Cyclops to frame shots with fire-breathing dragons. (minute 24:35)
"The House that Dragons Built S1 E9"
Full clip only on HBO Max – Preview:https://www.hbo.com/house-of-the-dragon/season-1/9-episode-9
"ASSEMBLED: The Making of Doctor Strange in the Multiverse of Madness"
TTF Visualization Supervisor Hamilton Lewis talks about using Cyclops when filming the attack on Kamar Taj. (minute 20:30)
Only avalible on Disney Plus
Los Angeles Times
CYCLOPS VERSION 5.2
Cyclops 5.2, our newest release, has a new UI/UX and tons of new features including chromakey, color correction, improved rendering, outliner panel, & much more. Cyclops continues to be the most powerful professional iOS Simulcam app on the market. Check out some of the highlights below:
Cyclops has a brand new polished UI. In addition to looking better, we’ve simplified the UX to make it quicker and easier to access features.
Cyclops now has a flexible real-time Chromakey tool that can be setup multiple ways. Additionally, you can use garbage mattes when the green screen doesn’t fill your entire frame, and use the Despill tool to remove color spill.
Use the new Color Correction tools to adjust the live video. Adjust Lift, Gamma, & Gain with the new color picker. Additionally, you can adjust brightness, contrast, saturation, & more.
Cyclops now uses Unreal’s advanced Mobile Deferred Renderer for best-in-class graphics. Support for real-time shadows, increased number of lights, improved reflections, & more.
Use the new Outliner panel to select an asset in your scene. Additionally, you can now easily toggle asset properties like visibility, selectability, moveability, and more.
Quickly and easily share Cyclops images and videos with anyone using the native iOS Sharing tool.
Cyclops now uses AMD Fidelity Super Resolution to boost framerate. In Preferences, there is a resolution slider to increase performance when needed.
Updated to Unreal 5.2
Cyclops 5.2 is now built with the latest version of Unreal Engine. Going forward Cyclops version numbers will sync with UE version numbers to denote which version of UE Cyclops is compatible with.
Click the button below to read about all the features in Cyclops.
We now have a Public Beta of Cyclops 5.2. This will allow you to download and try out Cyclops on your own. Click the button to sign up for the Public Beta.
Cyclops offers the ability to match the film back and lens from any camera. You can set the film back to match your shooting camera and then use the lens up/down buttons to cycle through lenses. Cyclops will accurately match the FOV for the lens and camera. You can customize the lenses that are available in Cyclops.
Cyclops features three different operation modes. Asset Mode is for adding assets into a location or set. Shot Mode is for playing back animation or aligning your CG world to the real world. VCam Mode is for exploring your CG world without integrating the iPad camera image. Each mode is tuned to offer the best user experience.
You can dolly, boom, and pan the camera as well as orbit around any spot in a scene. You can lock the camera from moving so you can easily reoriente the CG world. Align special Holdout objects to real-world objects or a set so CG assets can appear behind real-world objects. Any real people in the camera view are automatically composited over the top of CG objects, no green screen required.
Cyclops has a robust collection of Asset tools. Add, move, rotate, scale, drag and pick up assets in any scene. Cyclops features both touch-based controls and a virtual joystick to handle assets. Tap and manipulate any asset in your scene. If you have custom assets for your show, those can be easily added to Cyclops.
Check out the complete wide range of features in Cyclops
Cyclops Highlight Reel
Want to know more? Check out this Highlight reel of things that you can do in Cyclops. Including some of our work on recent projects.
2021 Lumiere Award
Cyclops was honored with the Technology Lumiere Award from the Advanced Imaging Society (AIS) in 2021. The AIS Lumiere Awards acknowledge technical achievements that are currently accelerating the entertainment industry.
The AIS awards committee recognized Cyclops as a new and exciting technology that was an incredible leap forward from the traditional method of a tennis ball on a stick to visualize VFX elements on-set. They immediately saw the immense potential and usefulness of Cyclops to help make more informed decisions when filming.
CYCLOPS Public Beta
Sign up for the public beta or request a demo
We now have a public beta of Cyclops. Sign up now to get access to download the beta.
We’re excited to be doing In-person demos again in London, Los Angeles, & Atlanta. Not in one of those places, we can do Virtual Demos anywhere.
We are the world’s leading real-time visualization studio. We use the virtual world to imagine, plan and problem solve for stories in film, television, games, VR and themed attractions.