Cyclops v3.2 Public Beta

We are thrilled to be releasing Cyclops 3.2 as a Public Beta.  This allows you to download and test out Cyclops on your own.  See firsthand all the incredible features and tools that Cyclops has to offer.  

We’ve designed Cyclops to be a quick and easy tool that filmmakers and VFX can use anywhere.  Please follow the information here to get the Public Beta, how to download demo content to Cyclops, and how to get up and running with Cyclops in no time.

Device Requirements & Recommendations

Cyclops is an iOS App.  At this time we do not have an Andriod version of Cyclops. Due to the intense processing involved, we recommend using an iPhone Pro or iPad Pro.  While Cyclops can run on non-Pro devices we only test and certify Cyclops on Pro devices.
If you are just placing assets with Cyclops then a non-Pro device should be sufficient, however ground scanning and initial AR Plane detection will be slower on non-Pro devices.


iPad or iPhone that is less than 3 years old. 
 iOS 14 or iPadOS 14, or later.


iOS Hardware:
We recommend iPhone Pro & iPad Pros for Cyclops.  The Pro models feature a LiDAR sensor which offers superior tracking and ground detection when using Cyclops.  Additionally, the Pros have more RAM memory which is very important for being able to open large scenes in Cyclops.   If you are just placing assets with Cyclops then a non-Pro device should be sufficient.

iPhone vs iPad
There are a few UI issues that make Cyclop on an iPhone not as good as on the iPad.  The bigger screen of the iPad makes using Cyclops easier.  We recommend if you are planning to use Cyclops on location or on-set that you use an iPad.  s 

Cyclops uses GPS to help with alignment.  Unfortunately, iPads that are not capable of cellular/mobile are missing the GPS chip.  We recommend using a cellular/mobile capable iPad.  Thankfully, you don’t actually need to have a sim-card in the iPad for it to be able to use the GPS.   As long your iPad has cellular/mobile feature the GPS will work properly.  

Wifi or Cellular/Mobile Data
Cyclops does not need to have a data connection unless you are attempting to download new content to Cyclops or to use the World Anchoring System. Currently, World Anchors are stored in the cloud.  We hope to have a local solution available in Cyclops 3.2.  The Help menu also needs a data connection.

Device Settings


  • Settings > Privacy > Location Services: On


  • Settings > Display & Brightness > True Tone: Off
  • Settings > Display & Brightness > Auto-Lock: Off or as long as you can make it.
  • Settings > Accessibility > Display & Text > Auto-Brightness: Off


Public Beta Download

Getting the Cyclops Public Demo is just 4 simple steps.  


In order to get the Public Beta of Cyclops, you must first download the Apple app called TestFlight from the App Store.  TestFlight is an app from Apple for developers to use to distribute apps for testing. Click the link below on your device to go to the App Store.

Click on the Public Beta link below from your iOS device or you can scan the QR to the left from your iOS device. The link should open TestFlight and you should see Cyclops in there.


3) Click Install

Click on INSTALL button below the Cyclops app in TestFlight. Cyclops should now start downloading and will show up on your Home Screen next to your other apps.


4) Click the Cyclops Icon

Now just tap the Cyclops icon on your Home Screen to launch Cyclops.

Getting Started

We’ve tried to make Cyclops as easy to use as possible.  Here are a few steps to get you up and using it as fast as possible.  You can start with our Asset Mode Quick Start video or use the manual instructions below.

Asset Mode Quick Start Video

This video will get you up and running in Cyclops in less than 2 minutes. Get a quick overview of Asset mode. See how to place assets in the world and move them around, and more.

Manual Getting Started Instructions


1) Choose Asset Mode

The first screen you come to will ask you to choose a Mode for Cyclops.  The different mode is Cyclops are configured around different use-cases.  As you are just starting out you should choose Asset Mode.  You can learn more about the different modes in theTutorials.


Scan the ground

Cyclops will ask you to move or pan the device around while looking at the ground so that it can calibrate to the environment.  Walking forward or to the left or right will help it calibrate. As Cyclops calibrates you should see a green grid on the ground.  Once Cyclops has calibrated the message will disappear and then Cyclops is ready to use.


Select an Asset to Place

Now let’s place an asset in the world.  Open the left side tool drawer.  You should see the asset tools.  Use the pulldown menu at the top to select the asset you wish to add to the scene.


The Place Asset Tool

After you have selected the asset you wish to add you then need to use the Place Asset tool to place the asset in the world.  Select the tool and then tap anywhere on the green ground plane to place the asset.


Drag the Asset Around

Now that you have placed an asset you can use the Drag Tool to drag the asset around the world with your finger.  Select the Drag tool and then touch the asset on the screen and drag the asset around the screen.  

There are a lot more asset tools in Cyclops.  Check out the video tutorials below to learn about them all.

Video Tutorials

We’ve created a series of over 12 tutorials to help you learn all that Cyclops can do.  We heavily recommend taking the time to go through them all.  There are some complex concepts in Cyclops that are important to understand to get the most out of the app.

Note: The Tutorials section requires the password: cyclopsclient  

Demo Assets and Shots

There is not much you can do with Cyclops without some demo assets and shots.  We’ve designed multiple methods to deliver content to Cyclops.  For demo content, the easiest is to download the Cyclops content files, called DLCs, to your device and then use the iOS Files app to transfer the DLCs into the Cyclops app.  Please refer to the downloading instructions.

Bluescreens – has a selection of blue screens of different sizes.
Cranes – A Scorpio 45′ and a Technodolly 15′ crane.  Move cranes coming soon.
LEDs- has a collection of LED walls of different sizes
Platforms – has a collection of 8×8 rostrums at different heights

FoleyDemo – Our demo scene for our Foley St office in London.
KingArthur – A series of env of a Throne Room for a fictional King Arthur project.  Good for looking at VCam
PTHDemo – Our demo scene for in-person demos at Pinewood Studios.
tutorials- These are the scenes that are used in the Cyclops Tutorials

Note: We only use this method for demo content.  Client show content is distributed through our secure content delivery system.

Recommended Accessories

One of Cyclop’s main features is that all you need to use it is an iOS device.  This means you can use it whenever and where ever you are. However, if you plan to use Cyclops all day while on set then it is beneficial to have a few accessories.

Cyclops is power-hungry and can drain the internal iPad battery in less than 2 hours if running continuously.  We recommend having 1-2 USB batteries on hand to avoid issues.  We recommend batteries that can do at least 18W and deliver at least 5V/3A or 9V/2A in at least 20000mAh capacity.

We recommend using a rugged rubber drop-proof case with a shoulder strap like these from Amazon.

These are examples only, please check that any case is compatible with your device before ordering.

Screen Protector
If you will be using the iPad outdoors we recommend you get an Anti-glare filter/screen protector for your iPad.  This will help eliminate glare on the screen.

Want to Know More

Want to know more about how Cyclops can be a valuable tool for visualizing VFX assets and set-top-ups?  Have more questions about how to use Cyclops.  Want to schedule a demo?  Want to know pricing information? Ready to use Cyclops on your next project.  Have some feedback to make Cyclops better.  Then please get in touch with us: