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Adding Assets to Cyclops

There are two different options to get assets into Cyclops:

  1.  FBX/OBJ Import
  2. Cyclops native DLC files.

DLC files offer a lot more options and look better but need to be exported from our proprietary Unreal Plugin.

You can learn more about the differences here:
http://cyclops.thethirdfloorinc.com/wp-content/uploads/2023/12/Cyclops_Asset_Options.pdf