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Object Details Panel

The Object Details panel located in the Outliner tab will allow you to change various properties/details of the selected object.  

  • Visible: Toggles whether the selected object is visible in the viewport.  Once an object is invisible it can only be selected from the Outliner.
  • Selectable: Toggles whether the selected object is selectable when you touch it in the viewport.  Once an object is unselectable it can only be selected from the Outliner.
  • Moveable: Toggles whether the selected object is moveable using the various move, rotate, drag, pickup, and scale tools in Cyclops.
  • Holdout: Toggles whether the selected object is a Holdout object.  Holdout objects have their material switch when you change the Holdout Mode.  When you toggle an object to Holdout Cyclops will automatically turn on Set Geo as well.
  • Set Geo: Toggles whether the selected object is a Set Dec object.  Set Dec objects will ignore camera movement when the Lock Holdout Movement toggle, in the Holdout panel, is turned on.  This is useful to keep Holdout objects in-place while you reposition the CG environment. 

 

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